#ifndef MF_MATH_H
#define MF_MATH_H

#import "mfCore.h"

int 		ofNextPow2 ( int a );
void 		ofSeedRandom();
void 		ofSeedRandom(int val);
float 		ofRandom(float val0, float val1);		// random (x - y)
float 		ofRandomf();							// random (-1 - 1)
float 		ofRandomuf();							// random (0 - 1) 

#endif
